«Multi-camera» means two different things, and people search for both with the same words. One is switching: one camera in the frame, and you choose which. The other is composing: two cameras in the frame together. SplitCam does both with the same two ideas — layers inside a scene, and scenes you switch between live — on Windows and macOS, for free.
This is the director's job — wide, close, wide again. In SplitCam it is one scene per shot and a switch between them.
Put the wide camera in one scene and the close-up camera in another. Switching shots is switching scenes, and the audience sees a clean cut rather than a layer being dragged around.
Cut, fade, slide, swipe, luma wipe, or a stinger — your own animated wipe. The transition is a property of the switch, so the same scene can be entered differently from different places.
Put each scene on a hotkey, on Windows or macOS. If you own a Stream Deck, there is an official SplitCam plugin for it on Windows (SplitCam 10.8.25 or newer). The free SplitCam Remote app on a phone does the same from across the room.
Three or more IP cameras in a single scene is a documented, tested configuration. Each is a layer; each can be in as many scenes as you like.
Picture-in-picture, side by side, a camera over a screen share. No switching at all — this is layers stacked inside one scene.
Every source is a layer with a position and a size. Drop the second camera into a corner of the first, or split the frame down the middle. What you see on the canvas is what goes out.
The second layer does not have to be a camera. A slide, a browser page, a full-screen game or a window capture underneath, your face on top — the same mechanism.
Connect the phone with the SplitCam phone app over your local network or, on Windows, scan a QR code and let the phone join with video and audio through its browser, with nothing to install on the phone. Prop it on a small tripod for the overhead or the wide.
Select SplitCam as the camera in Zoom, Teams or Meet and the call receives the composed scene: two cameras, or a camera and a slide, as one picture.
Be clear about the ceiling before you build a show on it. There is no Preview/Program — you switch straight to a scene, you do not cue it first — and no multiview wall of source previews. Recording captures the composed scene as one file, not each camera separately for the edit. Nothing pans, tilts or zooms a camera for you. NDI comes in but does not go out. There is no automatic switching to whoever is speaking, and no browser link for a remote guest. If your production needs any of that, it needs a broadcast switcher — vMix on Windows, or a hardware ATEM — and this page is not going to talk you out of it. If it needs cameras in scenes and scenes switched cleanly, that is exactly what is here.
The core — scenes, layers, switching, the virtual camera, recording and multistreaming — runs on both Windows 10/11 and macOS 13+. A few sources are documented on Windows only.
| Source | Windows | macOS |
|---|---|---|
| USB webcams | Yes | Yes |
| IP cameras over RTSP | Yes | Yes |
| NDI (as an input) | Yes | Yes |
| Phone camera (SplitCam phone app; QR code on Windows) | Yes | Yes |
| Screen and window capture | Yes | Yes |
| Browser page, images, video files | Yes | Yes |
| Scene hotkeys | Yes | Yes |
| Stream Deck | Yes, since 10.8.25 | Not documented on macOS |
| Whiteboard, Application Audio, Replay, Color source | Yes | Windows only |
Yes. Scenes, layers, switching with transitions, the virtual camera, recording and multistreaming to 84+ platforms are all in the free download, with no watermark and no paid tier above it.
SplitCam does not publish a fixed limit, and we will not invent one here. Three or more IP cameras in one scene is a documented configuration; in practice the ceiling is your computer's CPU, GPU and USB bandwidth, not a number in the software.
Switching is one camera in the frame at a time — separate scenes, and you cut between them. Showing two at once is layers inside one scene — picture-in-picture or side by side. SplitCam does both; which one you want decides whether you build several scenes or one.
Yes. Each scene can have a hotkey on Windows and macOS; a Stream Deck is supported on Windows; and the free SplitCam Remote app switches scenes from a phone.
No. Recording captures the composed scene as one file. If you need every camera as its own file for editing, that is ISO recording, and it needs a broadcast switcher such as vMix.
On Windows, no. Add Remote Camera → Phone Cam Browser (the former Phone Camera source), scan the QR code with the phone, and the phone joins through its own browser, with nothing to install on the phone. If you prefer the SplitCam phone app, add Remote Camera → Phone Camera App (this needs SplitCam 11.0.15 or later). On a Mac, an iPhone can send its camera through Remote Camera mode in the SplitCam iPhone app. With the QR code, only setting up the connection between the phone and the computer goes through SplitCam's servers; the video then flows between your phone and your computer. The phone does not have to be on your network: with the QR code, phones in other countries can be added too.
Yes — scenes, layers, switching, hotkeys, recording and the virtual camera run on macOS 13 and later, and an iPhone can send its camera through Remote Camera mode in the SplitCam iPhone app. The Whiteboard, Application Audio, Replay and Color sources are documented on Windows only.
Download for Windows and macOS. Build a scene per shot and switch.
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