SplitCam Community

SPLITCAM FORUMS => SPLITCAM TECH SUPPORT => Topic started by: xtalkprogrammer on January 06, 2026, 10:49:06 AM

Title: GPUCache
Post by: xtalkprogrammer on January 06, 2026, 10:49:06 AM
I'm observing folders with the name "GPUCache" scattered all over my hard disk. I suspect SplitCam creates these folders. Is my suspicion correct, and what can I do about it? I'd prefer to have only one such a folder, if one must have one.
Title: Re: GPUCache
Post by: SplitCamDevs on January 06, 2026, 12:39:21 PM
I'm observing folders with the name "GPUCache" scattered all over my hard disk. I suspect SplitCam creates these folders. Is my suspicion correct, and what can I do about it? I'd prefer to have only one such a folder, if one must have one.

Can you please tell exact locations?  Actually splitcam app has no rights to create folders everywhere....
Title: Re: GPUCache
Post by: Anatoly Smelkov on January 07, 2026, 06:55:14 AM
GPUCache folders are created automatically by applications that use hardware-accelerated graphics (via your GPU). They store compiled shaders, textures, and rendering data so the app can draw things faster next time. Apps recreate them whenever needed. If an app renders UI with the GPU then it likely creates GPUCache: Web browsers (Chrome, Edge, Firefox), Electron-based apps (Discord, VS Code, Slack), Media players, Game launchers, Any app using DirectX, OpenGL, Vulkan, or ANGLE. SplitCam is not an exclusion: it also uses DirectX and web browser libraries for its tasks, so yes, it creates GPUCache folders with cached data in them. But I bet that most GPUCache folders in your system were not created by SplitCam but by a dozen of other programs.